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RenderZone plugin for formZ Pro & Core - Subscription

RenderZone plugin for formZ Pro & Core - Subscription


Overview


RenderZone plugin for formZ Pro & Jr
ย adds toย formZ JRย orย formZย the ability to create stunning presentations and visuals.ย 

RenderZoneย allows you to create photorealistic renderings based on the LightWorksยฎ rendering engine. It offers three levels of rendering: simple, z-buffer, and raytrace. A user can start developing the image of a 3D model at the simple level and gradually turn on features and render it at the most photorealistic level.

RenderZone also includes the ability to produce images based on global illumination techniques, which create renderings with the most realism, as the illumination of a scene takes into account the accurate distribution of light in the environment. In RenderZone, global illumination includes final gather, ambient occlusion, and radiosity techniques, which can be applied separately or can be combined.


Features



One or more lights can be used, which can be ambient, distant (sun), cone, point, projector, area, custom, line, environment, and atmospheric lights. Lights may appear to glow in images, simulating the reflection of lights off dust particles in the air. Environment and atmospheric lights are advanced lights, which are especially optimized for global illumination. Other light types produce soft (mapped) or hard (raytraced) shadows.

Cubic and spherical environment mapping, bumps, backgrounds that include alpha channel support, depth effects, and post processing effects can be applied. Blur is an example of a post processing effect that simulates focusing your camera to a particular area of your modeling scene. Sky backgrounds that are procedurally generated come close to real skies that you may have captured with your camera.

State of the art shaders are used to render surfaces and other effects. A Material is defined by up to four layers of shaders, which produce color, reflections, transparency, and bump effects. Patterns in shaders can be pre-captured images or can be produced by a procedure. Transparencies, reflections, and refractions can be applied at the z-buffer and raytrace levels. The reflections and refractions are always correctly raytraced, even when they are produced by the z-buffer rendering. This is achieved by applying a mixed rendering method, where surfaces with no reflections are rendered using z-buffer and the rendering effects of reflective surfaces are produced using raytracing.

Raytraced renderings can be accelerated by the use of multiple processors.

Also available is a sketch rendering mode that produces non photorealistic images, which appear as if they were drawn by manual rendering techniques, such as oil painting, water color, or pencil hatches.

Specs


Installation Requirements


In order to work properly, this product requires:

ย 

ย 
AutoDesSys
formZ Pro

ORย 

ย 
AutoDesSys
formZ jr


ย 

ย 

Compare


Compare AutoDesSys formZ Versions

ย 

ย 

Main Features

formZ Jr

formZ Pro

Pro+RenderZone

Full CAD Accuracy

โœ”

โœ”

โœ”

Surface Modeling(NURBS)

โœ”

โœ”

โœ”

Booleans & Roundings

โœ”

โœ”

โœ”

Revolves & Sweeps

โœ”

โœ”

โœ”

Sections Tool

โœ”

โœ”

โœ”

Stairs Tool

โœ”

โœ”

โœ”

Terrain Tool

โœ”

โœ”

โœ”

Meshes

โœ”

โœ”

โœ”

Drafting

ย 

โœ”

โœ”

Advanced Features

ย 

ย 

ย 

Symbols & Clones

ย 

โœ”

โœ”

Subdivision Surfaces

ย 

โœ”

โœ”

Control Rounding

ย 

โœ”

โœ”

Screw & Gears

ย 

โœ”

โœ”

Blend NURBS

โœ”

โœ”

โœ”

S-Lofting

ย 

โœ”

โœ”

Morphing

ย 

โœ”

โœ”

Animation

ย 

โœ”

โœ”

Doors & Windows

โœ”

โœ”

โœ”

Roof Tool

โœ”

โœ”

โœ”

Components

โœ”

โœ”

โœ”

Reshaping Faces

โœ”

โœ”

โœ”

Automatic Insertions

โœ”

โœ”

โœ”

Automatic Guides

โœ”

โœ”

โœ”

3D Dimensions

โœ”

โœ”

โœ”

Insert from 3D Warehouse

โœ”

โœ”

โœ”

2D Import/Export

ย 

ย 

ย 

BMP, EPS, JPG, PNG, TGA, TIFF

โœ”

โœ”

โœ”

Adobe Illustrator

โœ”

โœ”

โœ”

Adobe Photoshop

โœ”

โœ”

โœ”

MacPaint, PICT, SGI Image, TARGA

โœ”

โœ”

โœ”

QuickTime

โœ”

โœ”

โœ”

HPGL

ย 

โœ”

โœ”

Piranesi

โœ”

โœ”

โœ”

3D Import/Export

ย 

ย 

ย 

3ds - 3D Studio files

โœ”

โœ”

โœ”

Autodesk DXF & DWG

โœ”

โœ”

โœ”

LWO - LightWave Object

โœ”

โœ”

โœ”

OBJ - Alias WaveFront

โœ”

โœ”

โœ”

SAT - Spacial ACIS

โœ”

โœ”

โœ”

W3D - Shockwave 3D

โœ”

โœ”

โœ”

STL โ€“ Stereolitography

โœ”

โœ”

โœ”

SAT - Spatial/ACIS

โœ”

โœ”

โœ”

KMZ - Google Earth

โœ”

โœ”

โœ”

SketchUp Import

โœ”

โœ”

โœ”

VRML - Virtual Markup Language

ย 

โœ”

โœ”

Artlantis files

โœ”

โœ”

โœ”

Ligthtscape

ย 

โœ”

โœ”

RIB - RenderMan Interface Bytestream

ย 

โœ”

โœ”

STEP

ย 

โœ”

โœ”

3DGF & 3DMF

ย 

โœ”

โœ”

Rendering

ย 

ย 

ย 

Basic OpenGL Rendering

โœ”

โœ”

โœ”

Advanced RealTime OpenGL Rendering

โœ”

ย 

ย 

Sketch Rendering

ย 

โœ”

โœ”

LightWorks Advanced rendering

ย 

ย 

โœ”

LightWorks radiosity

ย 

ย 

โœ”

Area and Custom light types

ย 

ย 

โœ”

Batch Rendering

ย 

ย 

โœ”

ย 

Select Options
From $47.38

Original: $157.94

-70%
RenderZone plugin for formZ Pro & Core - Subscriptionโ€”

$157.94

$47.38
Product image 1

Description


Overview


RenderZone plugin for formZ Pro & Jr
ย adds toย formZ JRย orย formZย the ability to create stunning presentations and visuals.ย 

RenderZoneย allows you to create photorealistic renderings based on the LightWorksยฎ rendering engine. It offers three levels of rendering: simple, z-buffer, and raytrace. A user can start developing the image of a 3D model at the simple level and gradually turn on features and render it at the most photorealistic level.

RenderZone also includes the ability to produce images based on global illumination techniques, which create renderings with the most realism, as the illumination of a scene takes into account the accurate distribution of light in the environment. In RenderZone, global illumination includes final gather, ambient occlusion, and radiosity techniques, which can be applied separately or can be combined.


Features



One or more lights can be used, which can be ambient, distant (sun), cone, point, projector, area, custom, line, environment, and atmospheric lights. Lights may appear to glow in images, simulating the reflection of lights off dust particles in the air. Environment and atmospheric lights are advanced lights, which are especially optimized for global illumination. Other light types produce soft (mapped) or hard (raytraced) shadows.

Cubic and spherical environment mapping, bumps, backgrounds that include alpha channel support, depth effects, and post processing effects can be applied. Blur is an example of a post processing effect that simulates focusing your camera to a particular area of your modeling scene. Sky backgrounds that are procedurally generated come close to real skies that you may have captured with your camera.

State of the art shaders are used to render surfaces and other effects. A Material is defined by up to four layers of shaders, which produce color, reflections, transparency, and bump effects. Patterns in shaders can be pre-captured images or can be produced by a procedure. Transparencies, reflections, and refractions can be applied at the z-buffer and raytrace levels. The reflections and refractions are always correctly raytraced, even when they are produced by the z-buffer rendering. This is achieved by applying a mixed rendering method, where surfaces with no reflections are rendered using z-buffer and the rendering effects of reflective surfaces are produced using raytracing.

Raytraced renderings can be accelerated by the use of multiple processors.

Also available is a sketch rendering mode that produces non photorealistic images, which appear as if they were drawn by manual rendering techniques, such as oil painting, water color, or pencil hatches.

Specs


Installation Requirements


In order to work properly, this product requires:

ย 

ย 
AutoDesSys
formZ Pro

ORย 

ย 
AutoDesSys
formZ jr


ย 

ย 

Compare


Compare AutoDesSys formZ Versions

ย 

ย 

Main Features

formZ Jr

formZ Pro

Pro+RenderZone

Full CAD Accuracy

โœ”

โœ”

โœ”

Surface Modeling(NURBS)

โœ”

โœ”

โœ”

Booleans & Roundings

โœ”

โœ”

โœ”

Revolves & Sweeps

โœ”

โœ”

โœ”

Sections Tool

โœ”

โœ”

โœ”

Stairs Tool

โœ”

โœ”

โœ”

Terrain Tool

โœ”

โœ”

โœ”

Meshes

โœ”

โœ”

โœ”

Drafting

ย 

โœ”

โœ”

Advanced Features

ย 

ย 

ย 

Symbols & Clones

ย 

โœ”

โœ”

Subdivision Surfaces

ย 

โœ”

โœ”

Control Rounding

ย 

โœ”

โœ”

Screw & Gears

ย 

โœ”

โœ”

Blend NURBS

โœ”

โœ”

โœ”

S-Lofting

ย 

โœ”

โœ”

Morphing

ย 

โœ”

โœ”

Animation

ย 

โœ”

โœ”

Doors & Windows

โœ”

โœ”

โœ”

Roof Tool

โœ”

โœ”

โœ”

Components

โœ”

โœ”

โœ”

Reshaping Faces

โœ”

โœ”

โœ”

Automatic Insertions

โœ”

โœ”

โœ”

Automatic Guides

โœ”

โœ”

โœ”

3D Dimensions

โœ”

โœ”

โœ”

Insert from 3D Warehouse

โœ”

โœ”

โœ”

2D Import/Export

ย 

ย 

ย 

BMP, EPS, JPG, PNG, TGA, TIFF

โœ”

โœ”

โœ”

Adobe Illustrator

โœ”

โœ”

โœ”

Adobe Photoshop

โœ”

โœ”

โœ”

MacPaint, PICT, SGI Image, TARGA

โœ”

โœ”

โœ”

QuickTime

โœ”

โœ”

โœ”

HPGL

ย 

โœ”

โœ”

Piranesi

โœ”

โœ”

โœ”

3D Import/Export

ย 

ย 

ย 

3ds - 3D Studio files

โœ”

โœ”

โœ”

Autodesk DXF & DWG

โœ”

โœ”

โœ”

LWO - LightWave Object

โœ”

โœ”

โœ”

OBJ - Alias WaveFront

โœ”

โœ”

โœ”

SAT - Spacial ACIS

โœ”

โœ”

โœ”

W3D - Shockwave 3D

โœ”

โœ”

โœ”

STL โ€“ Stereolitography

โœ”

โœ”

โœ”

SAT - Spatial/ACIS

โœ”

โœ”

โœ”

KMZ - Google Earth

โœ”

โœ”

โœ”

SketchUp Import

โœ”

โœ”

โœ”

VRML - Virtual Markup Language

ย 

โœ”

โœ”

Artlantis files

โœ”

โœ”

โœ”

Ligthtscape

ย 

โœ”

โœ”

RIB - RenderMan Interface Bytestream

ย 

โœ”

โœ”

STEP

ย 

โœ”

โœ”

3DGF & 3DMF

ย 

โœ”

โœ”

Rendering

ย 

ย 

ย 

Basic OpenGL Rendering

โœ”

โœ”

โœ”

Advanced RealTime OpenGL Rendering

โœ”

ย 

ย 

Sketch Rendering

ย 

โœ”

โœ”

LightWorks Advanced rendering

ย 

ย 

โœ”

LightWorks radiosity

ย 

ย 

โœ”

Area and Custom light types

ย 

ย 

โœ”

Batch Rendering

ย 

ย 

โœ”

ย 

RenderZone plugin for formZ Pro & Core - Subscription | NOVEDGE